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Latest discussions Sorted by: Latest replies. Sort by: New topics
  Topic  Replies   Views  Author Latest reply
Unreal Materials Training DVD review 
Eat3D.com presents to its customers "Unreal Materials : An Introduction and Application" DVD. All content is dedicated to explanation of materials creation process for Unreal Tournament 3 scene. 3DM3.com performed review of this product. http://www.3dm3.com/forum/articles.php?action=viewarticle&artid=139
0 1 bsm3d
12 May 2008 01:04:07

GIMP 2.5, what's coming new ? 
Gimp 2.5 are on the road with many improvement from 2.4 and until the already famous awaited 3.0 ! The most probably new feature is start integration of GEGL ! The most notable change in GIMP 2.5 happened under the hood. The color tools in GIMP have been ported to GEGL. This does not yet have much impact on the user experience but it is a first and important step forward. With full GEGL integration GIMP will finally get support for higher color depths, more colorspaces and eventually non-destructive editing. Don't forget to read or test Nigh build : http://gimp.org/release-notes/gimp-2.5.html Note : It's seam Gimp dev. restarted at the right speed !
0 1 bsm3d
12 May 2008 01:00:04

Interview with Thierry Doizon 

 
Here is an It's art magazine Interview of Thierry Doizon Thierry says he moved very slowly from traditional to digital art. We have to admit that this length of time enables him to transfer his talent into these new tools. Thierry Doizon attended the Kent Institute of Arts & Design (UK) where he graduated with honors with a B.A. in Industrial Design in 1995. He fell into the weird World of Videogames just a few months later and since then, he has worked in different companies such as Cryo Interactive, Acclaim Studios, Splash Damage and now Ubisoft Montreal on the forthcoming game Assasin's Creed. At the same time, he has been working on various projects, including illustrations, comic books, short movies and digital painting seminars. Clients include Disney Imagineering, ReelFX, KingsIsle Entertainment, Atari, Peugeot, Canal+, Dreamwave, Orange...etc. Recently, Thierry and a collective of artists launched STEAMBOT Inc. a studio dedicated to creating and aspiring to push the boundaries of visual developments and concept art. Let's meet a digital artist whose love of art transpires in each pixel of his works. http://www.itsartmag.com/features/tdoizon/ThierryDoizon-P1.html
0 1 bsm3d
12 May 2008 00:50:57

Silhouette roto/paint v3 released 
May 12th, 2008 – Available immediately is a major new release of the industry leading rotoscoping and paint system, Silhouette. v3 breaks new ground and greatly raises the bar in the post-production tools industry. Leading a list of major improvements and innovations is an entirely stereoscopic workflow. All capabilities of Silhouette including its award winning roto and paint as well as its new keying, effects and compositing features are stereo enabled. EXR integrated stereo footage can be used as well as media in any of Silhouette's newly expanded range of file formats. Clips can be previewed as anaglyphs, side-by-side or stacked. Many of the world's foremost special effects systems are "node-based". Silhouette has always been node-based as well but the nodes have been hidden. In v3, Silhouette's node basis is brought out to the user with roto and paint being just two of the available nodes. The keyer node quickly and simply creates mattes with minimal parameters even if you are dealing with fine hair detail, smoke, or reflections. It is easy to use, yet provides the needed tools when faced with good, bad, or ugly shots — tools such as DV/HD de-artifacting, multiple matte creation, color suppression and sophisticated matte manipulation. The Effects node allows you to apply the many brush types available in the Paint node as filter effects to shapes or layers. The ability to apply the brushes as filter effects was previously available in Paint, but has been separated out into a separate node laying the basis for future additions. Another major enhancement to Silhouette is its new planar tracker. A markerless image tracking system, planar tracking uses thousands of points within the areas defined by user created shapes. You can select either single or multiple layers as well as multiple shapes within layers for planar tracking. Each layer will have a different tracking result based on the shapes contained within that layer and is transformed automatically during the tracking process. Other additions to Silhouette's tracking SILHOUETTEFX INTRODUCES WORLD'S FIRST STEREO ROTO, PAINT, KEYING AND EFFECTS SUITE Version 3 of the acclaimed roto and paint system Silhouette has been released. In addition to a fully stereoscopic workflow, v3 adds planar tracking, X?Splines, comprehensive keyer, 64?bit versions, and a lot more. If it has to do with rotoscoping or paint, it's in here! More capabilities include the import of Shake® tracker files and many new options for exporting or converting tracker information. Silhouette's paint system (which formerly had been an option but is now standard) has been greatly enhanced. Of its stereo integration, Aidan Fraser of Laika had this to say: "I just finished one of the most difficult rig paint-out shots I've ever seen. It simply wouldn't have been possible without the stereo tools in Silhouette 3." Silhouette paint now allows four simultaneous clone sources backed by an unlimited number of clips and sources can be flipped, flopped, and automatically match moved against any layer. v3 adds support for X-Splines, an extremely flexible yet easy-to-use shape type. On export to systems that are not X-Spline capable, the shapes are automatically and faithfully converted into Bezier splines. Other enhancements include: - 64-bit execution under compatible Windows and Linux operating systems enabling efficient handling of frames far larger than 4K. - 3:2 pulldown and pullup are now supported to allow for conversion of film footage from 30fps to 24fps(pullup) and 24fps to 30fps(pulldown). - IFF, PNG and TARGA file formats can now be loaded and saved and support for DPX rendering has been added. - As an After Effects® version of Silhouette itself will no longer be sold, a free After Effects Silhouette Shape Import/Export plug-in has been created to import and export Silhouette shapes. - Silhouette can now import shapes in the Shake 4.x SSF shape format. - Shapes can now be exported in Elastic Reality format. Pricing information is as follows: Silhouette v3: $995, Silhouette Floating License Server and 3 Licenses: $3495, Silhouette v3 Floating License - Add On: $1295. Upgrade information is as follows: Silhouette Roto/Paint Standalone to Silhouette v3 Upgrade: $195, Silhouette Roto Standalone to Silhouette v3 Upgrade: $295, Silhouette Roto/Paint AE/FCP to Silhouette v3 Standalone Upgrade: $345, Silhouette Roto AE/FCP to Silhouette v3 Standalone Upgrade: $395. http://www.silhouettefx.com/silhouette/
0 4 bsm3d
12 May 2008 00:43:59

RealFlow-fr : Splash ! 
RealFlow-fr.com est heureux de lancer son premier concours basé sur RealFlow. Le sujet est simple, Splash ! A vous de composer autour de ce mot, vous êtes "quasiment" libre ! Ce concours est ouvert à tous, debutant comme confirmé, alors prenez le temps d'y participer, tous le monde peut gagner mais aussi apprendre lors de ce concours ;) Alors à vos machines et bon courage à tous ! Vous avez jusqu'au 1er juillet pour rendre vos devoirs... http://forum.realflow-fr.com/viewtopic.php?f=3&t=30
0 7 bsm3d
12 May 2008 00:39:28

Realistaion film d'animation 8 minutes 
Bonjour, Ma societe est specialisée dans l'evennementiel. Nous cherchons un graphiste sachant créer des elements hyper realistes (fumée, eau, feu, lumiere). Disponibilité: Des que possible.
0 15 magic solution
11 May 2008 22:21:17

Koyaanisqatsi ! 

Geopeto Koy 
Hi, welcome to tdt3d :-)
3 22 Geopeto
11 May 2008 17:44:35
bsm3d
11 May 2008 22:18:12
Alternativa3D goes public! 
The Flash 3D engine / plug-in Alternativa3D goes to be public release ! We're glad to announce that we're already working hard to make Alternativa3D availiable 'till the end of May. We're planning to open SWC-library for non-commercial use, and also preparing licenses for commercial use in any projects. We're also creating developers portal, useful support system and on-line documentation. http://blog.alternativaplatform.com/en/
0 14 bsm3d
11 May 2008 18:08:03

W.I.P Notre dame de Paris 

 WIPNDPNicoPOWAAA.jpg WIPNDPNicoPOWAAA.jpg 
hep kikooooo nico quand j'ai vu la mod de notre dame j'ai directement pensé a toi sans même savoir de qui c'était comme déjà dis, superbe taff bon suitage
11 258 Nico-POWAAA
26 Apr 2008 15:49:23
veskit
11 May 2008 14:57:08
[contest 2008] Byodo-in - Phoenix Hall 

byodoin11.jpg 
Hi and Welcome to TDT3D and his architectural contest !
4 67 ogriin
9 May 2008 16:48:30
adminz
11 May 2008 14:50:31

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